Thursday 8 December 2011

Book Refrences

“Violent video games are popular with male and female children, adolescents, and adults. They have been successfully marketed to youth and are easily obtained regardless of their age.”

“Even the US government has created and distributes violent video games to youth, and does so without checking the ages of those to whom it distributes the game”

http://www.amazon.com/Violent-Video-Effects-Children-Adolescents/dp/0195309839/ref=sr_1_1?ie=UTF8&qid=1323171332&sr=8-1

“We assumed that girls were much less likely to play violent games than boy. Yet our surveys of more than 1,200 middle school students found that the m rated grand theft auto series was extremely popular to girls”

“Loaded grand theft auto 3, blew up a few cars and shot a half-dozen people, including a young blonde woman. When asked, Darren admits that the woman he killed in the game looked a lot like his teacher.

http://www.amazon.com/Grand-Theft-Childhood-Surprising-Violent/dp/B002WTCB90/ref=sr_1_2?s=books&ie=UTF8&qid=1323171567&sr=1-2#_

“Kids become attracted to it and more numb to its consequence”

“What the studies say, quite simple, is that the boundary between fantasy and reality violence, which is a clear line for most adults, can become very blurred for vulnerable children. Kids steeped in the culture of violence do become desensitized to it and more capable of committing it themselves.”

http://www.amazon.com/Stop-Teaching-Our-Kids-Kill/dp/0609606131/ref=sr_1_7?s=books&ie=UTF8&qid=1323171609&sr=1-7#_

“The columbine shootings were perhaps the event that first bought the possible side effects of violent video games into public attention,”
“Hilary Clinton recently introduced a bill in the senate aimed at restricting the availability of violent/content sensitive video games to children and teenagers.”

http://books.google.co.uk/books?id=gDQDPYjeLOMC&printsec=frontcover&dq=violent+video+games&hl=en&redir_esc=y#v=onepage&q=violent%20video%20games&f=false

“unfortunately, as children grow, they spend more time playing entertaining games and less time playing educational games... in addition to children spending more time with entertaining games, these games have become increasingly popular,”

“just as educational video games can be used to teach school children, employees and physicians, violent video games can teach aggression.”

http://books.google.co.uk/books?id=EgOurkPjH2gC&pg=PA430&dq=violent+video+games&hl=en&redir_esc=y#v=onepage&q=violent%20video%20games&f=false

http://www.amazon.com/Violent-explicit-video-games-Subcommittee/dp/1234641763/ref=sr_1_14?s=books&ie=UTF8&qid=1323171677&sr=1-14

http://www.amazon.com/effect-violence-physiological-desensitization-real-life/dp/B000PKI3UY/ref=sr_1_37?s=books&ie=UTF8&qid=1323171928&sr=1-37

No comments:

Post a Comment