Books
Anderson, Craig Alan, Douglas A. Gentile, and Katherine E. Buckley. Violent video game effects on children and adolescents: theory, research, and public policy. Oxford: Oxford University Press, 2007. Print. P. 3.
Marketing Violent Entertainment to Children: A Review of Self-Regulation and Industry Practices in the Motion Picture, Music Recording & Electronic Game Industries, Appendix A - "A Review of Research on the Impact of Violence in Entertainment Media" (Sept. 2000);
Grossman, Dave, and Gloria DeGaetano. Stop teaching our kids to kill: a call to action against TV, movie & video game violence. New York: Crown Publishers, 1999. Print. P. 1.
Gunter, Barrie. The effects of video games on children: the myth unmasked. Sheffield, England: Sheffield Academic Press, 1998. Print. p. 15.
Internet
"Effects of Video Games on Aggression."
"GTA IV game smashes sales records - Digg."
"Moral Panics Over Youth Culture and Video Games | Gamebits."
" Young Adult Health - Health Topics - Video games."
“Young Adult Health - Health Topics - Video games."
"Children and Video Games: Playing with Violence | American Academy of Child & Adolescent Psychiatry
“Video games: Grand Theft Auto sales halted after Thai taxi killing | Technology | The Guardian ."
"The Good Things About Video Games."
"The Good Things About Video Games."
"Metrics 2.0: Video Game Addiction: 81% of American Youth Play; 8.5% are Addicted."
"Video Game Addiction."
“Violent Video Games Increase Aggression Long after the Game Is turned Off.” http://www.sciencedaily.com/releases/2010/09/100920094620.htm.
“Teen Health - Health Topics - Video games."
“Categories of violence” http://www.englishandmedia.co.uk/mm/subscribers/downloads/archive_mm/_mmagpast/Cat%20of%20violence.html
"Violent Video Games Affecting our Children | Pediatric Nursing | Find Articles."
"Video Games and Violence - Art Carden - Mises Daily."
“Children and Violent Video Games”
http://www.drphil.com/articles/article/297
Works consulted
Books
Gentile, Douglas A.. Media violence and children: a complete guide for parents and professionals. Westport, CT: Praeger, 2003. Print.
Anderson, Craig Alan, Douglas A. Gentile, and Katherine E. Buckley. Violent video game effects on children and adolescents: theory, research, and public policy. Oxford: Oxford University Press, 2007. Print.
DeMaria, Rusel. Reset: changing the way we look at video games. San Francisco, Calif.: Berrett-Koehler Publishers, 2007. Print.
Internet
http://www.openlettersmonthly.com/video-game-review-grand-theft-auto-iv/
http://www.drphil.com/articles/article/297
http://www.subzeroblue.com/archives/2006/04/gta_influence_puts_m.html
http://www.englishandmedia.co.uk/mm/subscribers/downloads/archive_mm/mmagpast/computer_games_violence.html
http://www.psychologytoday.com/blog/moral-landscapes/201011/playing-violent-video-games-good-or-bad
http://www.enotes.com/media-violence-problem-article
http://wanttoknowit.com/pros-and-cons-of-video-games/
Moving image text
http://www.youtube.com/watch?v=evM8Dlssf2A
http://www.youtube.com/watch?v=LcvajyZAaQA
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